Thursday 19 September 2013

New BF4 multiplayer trailer shows new maps and features


DICE and EA have released a brand new, massive Battlefield 4 multiplayer trailer. The 3-minute trailer goes into detail into pretty much everything multiplayer-related. It also shows a bunch of new maps, including close quarter maps and large scale, open maps. The new BF4 trailer also shows the new Levolution feature, and even shows the map that can be flooded.

It also gives a sneak peek on other features, such as the new Battlelog, customization options, and the new and improved destruction. All in all, this is the best Battlefield 4 trailer we’ve seen so far — it really makes us excited about the game. Only six more weeks to go until release.

TAGS: gameplay, trailerRELATED BATTLEFIELD 4 NEWS:

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Razer unveils Battlefield 4 branded PC gear


Razer, makers of high-end PC and console peripherals and accessories, have revealed their official Battlefield 4 branded gear. Back in 2011, they had a similar lineup of BF3 gear, but they’ve introduced some new stuff over the past two years, and it’s been added to the Battlefield 4 mix.

The new gear includes the Razer BlackWidow gaming keyboard, the Taipan gaming mouse, BlackShark gaming headset, Destructor 2 mouse pad, a Battlefield 4 branded messenger bag, and an iPhone case as well.

The most interesting items on the list appears to be the Taipan mouse, which features an 8200 DPI “dual sensor system”, which should provide some accurate and quick aiming.

The prices on the new Battlefield 4 branded product carry a little premium over the regular ones. The BlackWidow keyboard retails for $150, the Taipan mouse for $90, the headset for $150, mosuepad for $40, messenger bag for $80, and the iPhone case for $20.

You can check out the full lineup and read more about the products here.



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A closer look at the new Battlefield 4 maps

5 A closer look at all the new maps featured in the latest multiplayer trailer. TweetSeptember 19th, 2013 IN News

The latest multiplayer trailer gave us a few good glimpses of the other Battlefield 4 maps and settings. Taking a closer look at the trailer revealed some of those maps in detail. In all, 8 different maps were showcased in the trailer (Battlefield 4 launches with 10 maps). The map settings range from urban, to desert, to jungle, and more.

Check out the new BF4 screenshots below and an analysis of the new maps. Click the images for a larger view.

Operation Locker is the snow covered Battlefield 4 map we saw during the Battlelog trailer a few weeks ago. It’s a linear map with snowy exteriors and also interiors that take place in a large cave / mine. It reminds us a lot of the Damavand Peak map from BF3. It also seems to have a cool “frost” effect added to the HUD.



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Monday 16 September 2013

Battlefield 4 open beta starts on October 1


EA has officially announced the launch date for the upcoming Battlefield 4 beta: it kicks off on October 1 on PC, PS3, and Xbox 360 (next gen system are excluded because they won’t be on the market at that time).
Those who have pre-ordered the game, or have BF3 Premium, will get earlier access to the beta, which EA calls “exclusive beta”, but didn’t clarify on what exactly the “exclusive” is. Back in 2011 for the BF3 beta, those who pre-ordered received a 48 hour early access.
EA also revealed that players will be able to unlock items in the Battlefield 4 beta which will be transferable to the final retail game, including any stats that beta players might have accumulated. Players can also chose against this, of course.
The beta will feature one multiplayer map (Siege of Shanghai), and one game mode (Conquest). It’s likely that we’ll get another map and game mode later in the beta, as it was the case with the BF3 beta back in 2011.
in just two weeks, we’ll finally be able to play the game we’ve been waiting for all year long. What are you looking forward to the most in the beta? Let us know!

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Three DICE Developers Leave for Ngomoco

Print News
Develop reports that three DICE developers have jumped over to work for Ngmoco Sweden. Ngomoco develops iOS and Android games such as Rolando, Rolando 2, Eliminate Pro and more. Former DICE staff member and past Easy Studios (Battlefield Heroes, Battlefield Play4Free) General Manager, Ben Cousins left back in March 2011 to become Ngmoco's General Manager.
DICE devs become latest recruits for growing Sweden studio

A trio of developers at Stockholm studio EA DICE have quit to join nearby outfit Ngmoco Sweden.

Wille Wintertidh, Malte Hildingsson and Torbjorn L

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EA Sued by Helicopter Maker for Depiction of Aircraft in Battlefield 3

Print News
The company behind three of the helicopters in Battlefield 3 are demanding that EA cease the depiction of them. The AH-1Z Viper, UH-1Y and V-22 Osprey helicopters are among the three that Textron, a parent company of Bell Helicopter are asking for removal. EA and Textron have been in discussions since December 21st, but have not been able to come up with a resolution. EA claims they are protected by the First Amendment and a disclaimer stating depiction of real world weapons and vehicles is not an endorsement by the manufacturer.


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Paracel Storm Multiplayer Map Reveal


Paracel Storm



Set in the China sea the Paracel Storm map is based around a small group of islands and features full on naval assaults. 
Think Kharg island meets Wake Island, meets a bucket full of meth amphetamine, and the bucket is on fire, and there's a grenade in the bottom of the bucket... Oh and the bucket is on a boat....and the boat is in a storm and the boats on fire, and.... well you get the idea... 



Paracel Storm is very sea orientated and unlike the fore-mentioned Kharg and Wake island maps of Battlefield 3 which mainly used boats as a method of transport for getting to the fight, Paracel is all about the naval battles. 


Control the sea control the world, the British knew it, and if your team want to control the map you had better know it too! 



Paracel Storm has large open water for firing long range salvos Bismark style, and tight inter-island water ways which we're sure will play host to some frantic James Bond-esque boat chases! 




Its not all about the wet stuff, air vehicles will play an important role. Jets such as the F-35 and J-20 will be battling for air supremacy, while helicopter gunships provide ground support. They wont have it their own way though, the rock, paper scissors element is alive and well and both sides get some pretty hardcore AA guns for tearing up the birds of prey. 




Dice are bringing in a new game mode which they show cased on Paracel. Obliteration Mode as its known will give each team 3 bases scattered over the map to defend. A bomb appears in the center of the map and the teams race to capture the bomb and use it to destroy the enemy's bases. First team to destroy all of their enemy's bases win. While some die hard Battlefield fans will scream "if its not conquest or rush, it's not battlefield" we can see this mode really taking off! Dice say Obliteration was based on capture the flag which is no bad thing, some of our most intense matches have been playing CTF on Riverside.




One of the things that bought most of us to Battlefield was the desruction. The idea that the map I started a round on was completly different to the map at the end of the round, blew my mind the first time I played. This was something that felt lacking in BF3, sure the destruction looked pretty but it never altered the game like it did in previous titles. Dice thinks it has addressed this with what it calls Levolution. As each game progresses Levuolution uses the powerful Frost Bite 3 engine to change the dynamics of the match. For example when players destroy key features a skyscraper might tumble, a city begins to flood or day changes to night. On a more basic level bringing down a wall might open a new path through a building while at the same time blocking the road it was next to. 




In Paracel Storm Levolution will bring in a tropical storm and cause battleships to run aground, wind turbines will fall while an island paradise turns into to disaster zone that would have the Red Cross panicking. 




How this will ultimately effect real world game play only time will tell, but the future looks bright, or more to the point, bright then stormy......